Skyrim Creation Kit Tutorial - Custom Tree LOD Generation
The following package contains the program used as well as the script required to list the directories: Download
Copy the Pascal (.pas) script into the directory of TES5Edit/Edit Scripts to use it. Note that you will have to apply the script to every tree object that you are generating LOD for, which may span multiple packages.
In order to get the .LOD file located in LODSettings, you can either copy and rename one from the Skyrim or DLC packages, or generate a dummy version as follows:
- Open Creation Kit
- Create a new temporary plug-in
- Create a new worldspace and move around the terrain a bit
- Go to World -> World LOD
- Select your worldspace and click generate
- You should find a .LOD file in Skyrim/Data/LODSettings
You should test a few individually before pipelining all your files. Start far away and approach your tree in your test worldspace to see how the rendering change occurs and tweak it accordingly.
Troubleshooting
Note the configuration files generated for each tree (text files) provide approximate dimension data, and you may need to manually edit them after viewing them in game. For example, if your trees appear too thin, double or triple their width, re-generate the atlas, then try again.