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Creation Kit - Gamebyro Notes

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NiFloatData

  • Time - Refers to frame sequence correlating with given keyvalues as a function of float time.
  • Keyvalue - Specifies sequential motion value; x units will moved through a given time specified in the NiFloatData and Controllers.
  • Forward / Backward - specify increase or decrease of keyvalue as a function of time t (movement along a curve). Negative values in one would effectively do the same as a positive values in the other.
  • Modification Order¹ - The hierarchy through which to sequentially apply the given property reference, similar to an identifier.
  • Key type:
    • Quadratic - Parabolic curvature
    • Linear - Linear curvature
    • TBC - 3D Curvature (not yet exacted)

¹In NifSkope this is an Unknown Int 32

NiTransformData

  • Time - Refers to frame sequence correlating with given keyvalues as a function of float time within the length of time given in a controller.
  • Keyvalue - Specifies sequential motion value; x units will moved through a given time specified in the keyvalue time.

NiPosData

  • With NiPos3Interpolator under the direction of NiControllerSequence this component may specify an RGB(?) color "tween over time."