Skyrim Creation Kit Tutorial - Adding Collision to a Mesh
ChunkMerge.zip (3878 KB)
The collision material property can also be located in the collision property in the NIF object by following these steps:
- Navigate to bhkCollisionObject -> bhkMoppBvTreeShape -> bhkCompressedMeshShape -> bhkCompressedMeshShapeData
- Expand Unknown Int Something (type = bhkCMSD Something) twice
- Find Large Int (uint)