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elder scrolls

Krein Update III

I've made a brief-run down of how the progress should be measured to improve the accuracy of my estimations. As the development of this highly non-linear mod is more sophisticated, unlike that of Zenith, it can't be said whether percentage really means anything as some parts of the mod will be easier to move through than others. That being said the mod is approximately 20% complete and the current phase is the quest and level design, although the levels themselves are about 80% complete.

Krein Update II

I figured I should rename the article headings now that the title has been released. It's true I'm terrible at estimating dates but I've never given up on a project I committed to. Based on posterior probability you should take this with a grain of salt, but I believe that beta testing for this Skyrim mod will begin around the end of this year (2019)

Krein Update I

It's been a very long time since I've posted here but the short story is that I'm far more confident now that I will be able to release and finish the Skyrim project I've been working on by the end of the year. Most likely it will be ready for open beta testing by the end of this summer. It has gone through various transformations through the months but its form has basically solidified and most of the level design is finished, which happens to be most of the work. If I were to give a guess I'd say it's about 70% done.

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